Useful links

What Makes a Good Teacher in 2016 Infographic – e-Learning Infographics “What Makes a Good Teacher in 2016 Infographic Posted on April 19, 2016 There’s more to being a great teacher than classroom skills. The successful qualities of education professionals are not easy to instil or duplicate – which makes greatness in teaching just as rare as greatness in medicine. There is much debate, both online and offline, regarding this hot topic. Therefore, ITN Mark Education has put together the What Makes a Good Teacher in 2016 Infographic. Heading include: Love of the subject; Stress management; Complete control; Highly organised;
Professional Behaviour; Praise is precious; Expert instructional methods.”

Clarifying Ideas with Sketchnoting “Play this if you are interested in improving your visual note-taking skills.  You can tune in to learn how to bring ideas to life with sketchnotes. ”

Learning Specialist and Teacher Materials – Good Sensory Learning: Multisensory Teaching Accommodates the 12 Ways of Learning An infographic that identifies the 12 ways of learning. Also provides some statistics on how learning improves when teachers implement multisensory instruction.”
#educoachOC – a monthly Twitter chat about coaching in education “Blog fot the The #educoachOCtwitter chat. The team is made up of Australian educators passionate about coaching in educational contexts.”
12 Awesome Edtech Apps | Edutopia “Every teacher should build an edtech teaching toolkit that works for you with reliable tools that suit your needs and circumstances. Learning should focus on content, not on figuring out how a tool works. In this post one Vicki Davis discusses 12 edtech tools in her toolkit,”
Ideas for Australia: Why is Australia falling behind in maths, science and literacy – and what can be done about it? “The Conversation has asked 20 academics to examine the big ideas facing Australia for the 2016 federal election and beyond. The 20-piece series will examine, among others, the state of democracy, health, education, environment, equality, freedom of speech, federation and economic reform.”
Future of Reading: Boys and Literacy – YouTube Visual reflecting what can be done to improve literacy levels in boys.
Take a Peek Inside The Mind of a Middle Schooler: Part 1 | The TpT Blog A post that looks at research into how the adolescent brain works and applies it to creating learning and teaching in classrooms to get the best learning outcomes from the students.
Classroom Furniture: Does it impede or improve learning? | A look at classroom furniture and the way it is arranged in a room and what message it sends to students about learning.
Reflecting on Digital Literacy | Educational Leadership in the 21st Century“In an effort to support my teachers in reflecting more deeply on their practice I’ve been using this teacher self-assessment tool”
Why women are better at coding than men | Alphr “Code written by women garners higher ratings on GitHub, so why is gender diversity still a big problem in 2016? Sammy Maine investigates”

A One-Stop Spot for Game-Based Learning | Global Educator Institute “Kids and games, two words that go hand in hand. Learning and games may not sound as synonymous. With the increased student engagement and complex thought processes that accompany game-based learning, they should be. Some questions, mentioned in this post, that you can ask to assist you in determining whether or not game-based learning is the right fit or you and your students.
Then links to sites that might be of interest:”

Building Research Skills for Finding Compelling Data” When students need to use their research skills for one assignment or another they can go onto the Internet. From this they may find all sorts of information is hurled. What they need to do is sift through tho find the best for their situation. This post offers some tips on how do we can assist students sift through so much information to get at the best and most reliable content”
12 Awesome Formative Assessment Examples “12 interesting formative assessment examples that are creative, low tech, fun and engaging for students, and easy for a teacher to implement right away”.
Worlds of Learning | What do Great Makerspaces Have in Common? “No two school makerspaces should ever be exactly alike, because no two school communities are ever exactly alike. What do the best ones have in common? This post tries to identify the main features “
Top 10 illustrated children’s novels that open the door for reluctant readers | Children’s books | The Guardian An annotated list chosen to intrigue the more reluctant reader and get them started on the reading road.
The 8 Best Chrome Extensions As Chosen By Teachers | These are chosen by teachers so there is some description with each about how they can be used in educational ways
Using Edtech to Improve Outcomes for Students with Autism | EdSurge News Discussing how to approach learning progams for students with autism. “Everyone has gifts and talents, even if they also have more weaknesses than those around them.” There are some links to programs that have been developed and offer practical approaches

Why Digital Literacy Is Critical In eLearning – eLearning Industry “Digital literacy has been dubbed as a fourth literacy. Whereas reading, writing, and mathematics are considered as the cornerstone of being literate, literacy in this day is not complete if a person is not capable of accessing and creating digital information. Therefore it is important to talk about digital literacy in education and eLearning.”

Discovering Literature Shakespeare – The British Library Discovering Literature: Shakespeare is a website created by the British Library which aims to bring the world of Shakespeare to life for a new generation of students and lovers of literature everywhere. Through 300 newly digitised collection items and over 80 essays written by scholars such as Elaine Showalter andEmma Smith, as well as actors Hugh Quarshie and Simon Callow, the site reveals the politics, society and culture which shaped his imagination and legacy.
Teaching Shakespeare and historical enquiry | TES “A selection a few of the top resources from the Teaching Shakespeare hub, which allow students to discover the historical context of Shakespeare’s life and works, and to develop their understanding of Elizabethan society.”
Teaching Shakespeare: Plays, themes and genre | TES “Collections of resources to teach Shakespeare organised by theme, genre and individual play”
Tech Literacy: Making It Relevant Through Content Learning | Edutopia “Teaching technology at Meyer Elementary School goes beyond showing kids how to use email and apps. It gives students a context for learning technology through subject areas, making all learning more relevant.”
Resources for Maker Education | Edutopia “Links to resources and tools to help bring elements of maker culture into schools and classrooms, and encourage students to explore STEAM subjects within the context of maker projects.”
Will the Monograph Experience a Transition to E-Only? Latest Findings. | The Scholarly Kitchen – Linkis.com Data from a survey about books and digital references indicates that both are important to researchers/students in 2015.
About CS First | Google CS First “Empowering all students to create with technology through free computer science clubs. CS First provides free, easy-to-use computer science (CS) enrichment materials that target and engage a diverse student population”
Let the Coding Games Begin! 5 Awesome Edtech Games that Teach Programming | Edtech FunctionThe educational games listed all teach programming by taking full advantage of game-based learning.
Working with Words: Garth Nix — The Wheeler Centre An interesting interview on writing from Australian author, Garth Nix about the process of writing.
Never Too Young To Code | School Library Journal Interesting discussion on when to start teaching coding. As with many aspects of technology use in early childhood, there are many discussions underway about the appropriate role coding has in young children’s classrooms – and in the library.
“Coding is sometimes referred to as the “new literacy” in schools and teaching coding means teaching children the language used to operate tablets, computers, and other devices they interact with every day. Experts say these beginning programming skills teach problem-solving and critical thinking and expose children to the world of computer science.”
Innovate My School – Using edtech to create digital citizens Some practical ways that we can approach digital citizenship. Important to note that the article promotes not reading or writing about Digital Citizenship but doing/living it each day both teachers and students.
How to write a comment Third grade students created this video, How to Write a Quality Comment, and it highlights the importance of embedding digital citizenship lessons into the youngest classrooms.
Working with parents to develop STEM learning | Teacher | ACER “STEM, science, technology, engineering, mathematics, parent participation, short articles “
Coding for Kids – Left Brain Craft Brain 25+ coding apps, games, activities and even screen-free options. This post is a good array of different ways to approach how kids can learn about coding. Many for younger children but also some ideas for secondary kids as well. Links to activities and other posts.

The Ultimate App Guide for Students – Infographic ~ Educational Technology and Mobile Learning Good organisation is the key to good study. Developing a study plan that is formatted and structured to meet your study needs will assist your learning and you will also be more likely to be relaxed and feel more prepared for exams. The guide is this post is from Study Medicine Europe and gives a useful guide to apps that may enhance studying efforts. Some are free and some are paid versions and they are split up according to different goals.

Picasso Was Wrong: How coding is leading the future of arts related careers Article about the breadth of opportunities for those who can code. “There are countless jobs and industries that use coding and computer science, and these are all creative in different ways. Some are creative in the way art is, some are creative through their problem solving, and many are creative in other ways.”
Small Tech, Big Impact: Designing My Maker Space | School Library Journal “Ideas for maker spaces with a focus on small-scale tech with specific patron education goals in mind: photo creation and manipulation, video creation with a focus on stop-motion animation, small robotics, small-scale 3-D creation, and electronics.”
Top 5 “games” that help students learn – Mr Kemp ” Game-based learning is using games to achieve a defined set of learning outcomes. “
The 21st Century Book Report | Tech Learning “A post about how to take a student’s interests and passions in genres of movies, TV, music, etc. and use them to find the gateway book to foster an appreciation”
Posted from Diigo. The rest of my favorite links are here.

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